rayTest/ConvexTest Performance...

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reltham
Posts: 66
Joined: Fri Oct 12, 2007 6:28 pm
Location: San Diego

rayTest/ConvexTest Performance...

Post by reltham »

Is it planned to change rayTest/convexTest to do something other than loop over all objects in the CollisionWorld? Perhaps use a bvh to reduce checks?
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