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How to change contact force between elements

Posted: Wed Nov 24, 2021 5:21 pm
by Mark97

I'm wondering if it is possible for Bullet Physics to run a simulation, but use an alternative function for the forces between objects.
For example: setting a custom stiffness of two colliding objects, without influencing interactions with other objects. Or setting a stiffness depending on time. Or setting a normal force depending on how long elements have been interacting with each other. (basically just a custom function)

Please let me know,