Collision sweep test between two oriented boxes
Posted: Tue Sep 10, 2019 4:21 pm
Hello,
Can Bullet be used to perform sweep collision test between two oriented boxes? I'd like to input two boxes, their start and end transforms and query the position/time when they first came into contact. I know there is btCollisionWorld::convexSweepText() but is there a simple way to just sweep-test two shapes?
Can Bullet be used to perform sweep collision test between two oriented boxes? I'd like to input two boxes, their start and end transforms and query the position/time when they first came into contact. I know there is btCollisionWorld::convexSweepText() but is there a simple way to just sweep-test two shapes?