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SoftBody: trimesh usage and curiosities

Posted: Fri May 10, 2019 3:52 pm
by Dox
Hello,

I'm exploring the SoftBody module. I have a couple of questions/curiosities:

1. Why SoftBody examples are commented out? I've re-enabled examples and seems to works well.

2. I saw the bunny mesh datas (BunnyMesh.h). There is some tool that can automatically generate the vertex array and the array of triangles from an .obj ot other format? I'm working in OpenSceneGraph and isn' clear to me how to generate the array of triangles indices.

Many thanks, bye