2 posts • Page 1 of 1
Hi, I'm working on a racing game and I'm using btRaycastVehicle. When the vehicle drives over an edgeloop of a road's 3d mesh, it bounces, like if the edgeloop was an some kind of obstacle. The road is totaly flat though. Could you please provide any ideas that would help with that ? Do you know if any relatively easy fix exists ?
- vehicle_edgeloops.PNG (25.76 KiB) Viewed 356 times