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I cannot let the contact test between rigid bodies using btGimpactMeshShape act.

Posted: Sat Oct 27, 2018 1:53 am
by senoumemoto
Because I contribute this using translation software, I may be hard to read to you. I'm sorry. :cry:

I made two rigid using "btGimpactMeshShape" and I added them to "btDynamicsWorld".

Then I carried out the following.
btGImpactCollisionAlgorithm::registerAlgorithm(dispatcher);

When I called "StepSimulation", it seemed to function.

However, it did not function when I called contactTest.

Does contactTest not support btGimpactMeshShape vs. btGimpactMeshShape?