I cannot let the contact test between rigid bodies using btGimpactMeshShape act.
Posted: Sat Oct 27, 2018 1:53 am
Because I contribute this using translation software, I may be hard to read to you. I'm sorry.
I made two rigid using "btGimpactMeshShape" and I added them to "btDynamicsWorld".
Then I carried out the following.
btGImpactCollisionAlgorithm::registerAlgorithm(dispatcher);
When I called "StepSimulation", it seemed to function.
However, it did not function when I called contactTest.
Does contactTest not support btGimpactMeshShape vs. btGimpactMeshShape?
I made two rigid using "btGimpactMeshShape" and I added them to "btDynamicsWorld".
Then I carried out the following.
btGImpactCollisionAlgorithm::registerAlgorithm(dispatcher);
When I called "StepSimulation", it seemed to function.
However, it did not function when I called contactTest.
Does contactTest not support btGimpactMeshShape vs. btGimpactMeshShape?