Building bullet in Visual Studio - no need to link to libs?
Posted: Sun Jul 30, 2017 1:24 pm
C++ newbie here,
It seems like I can build Bullet without linking to the three libraries (LinearMath.lib, BulletCollision.lib, BulletDynamics.lib) mentioned in every tutorial out there.
I simply #include <btBulletDynamicsCommon.h>, and add the the appropriate folders in the project, and everything runs great:
Please explain to me what's going on here. Why did I have to build Bullet using CMake in the first place?
Thanks
It seems like I can build Bullet without linking to the three libraries (LinearMath.lib, BulletCollision.lib, BulletDynamics.lib) mentioned in every tutorial out there.
I simply #include <btBulletDynamicsCommon.h>, and add the the appropriate folders in the project, and everything runs great:
Please explain to me what's going on here. Why did I have to build Bullet using CMake in the first place?
Thanks