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How should I get real-time friction feedback

Posted: Fri Jul 28, 2017 4:50 pm
by ruanmiao
Hi, I'm using Bullet for simulation of simplified grippers grasping rope.

The rope is approximated by a sequence of rigidbody and the grippers area each represented by top jaws (top and bottom.). I would like to control the gripper's jaws to squeezing the rope and use friction to clamp the rope. At the same time, I want to know what's the real time friction there on the grippers/object.

1. My rope always slips off the jaws, even I set #m_friction# super large
2. How should I get the real time force feedback?

Thanks a lot!