change cap of friction per material in blender game?

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BluePrintRandom
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change cap of friction per material in blender game?

Post by BluePrintRandom » Fri Jun 17, 2016 8:38 am

currently material friction is capped at 100 in blender game engine


I need more :P

https://www.youtube.com/watch?v=IUAGqXMivd4

benelot
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Re: change cap of friction per material in blender game?

Post by benelot » Mon Jun 20, 2016 8:45 am

Friction is an interaction between two objects having friction values set. Not sure if the combined friction then is the average of both or the max. But in any case, try to increase the friction of the other object with which the material interacts. I have seen objects being "glued" to others with friction values of 10 of object and ground.

BluePrintRandom
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Re: change cap of friction per material in blender game?

Post by BluePrintRandom » Mon Jun 20, 2016 8:40 pm

the sim is set for 100 material in both the feet, and the ground plane,

however during the 'power stroke' I still end up with slipping.

I will check my base walk animation then get back to you *(maybe he is lifting his feet to the end of the walk stroke?)

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drleviathan
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Re: change cap of friction per material in blender game?

Post by drleviathan » Mon Jun 20, 2016 11:19 pm

Maybe also set restitution to 0.0 to prevent bouncing on contact?

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