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Both Ground and Agents have world transformations at y zero.

Posted: Sun Dec 27, 2015 8:28 am
by lucky7456969
The initial positions of the human characters are at y zero.
And the ground as well. When I start my simulation,
The characters straight off fall down to the endless bottom.
Should I raise the human positions up a bit?
However I don't want to do that frankly because the agents should be positioned perfectly at y zero
BTW, should humans be affected by physics?
Are there any workaround this?