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Box2D Open Source Project

Posted: Tue Sep 11, 2007 6:38 am
by Erin Catto
I have opened a Box2D open source project on sourceforge and created a companion site here: http://www.box2d.org

Things are a bit sparse now, but the good news is that Box2D has been completely revamped. You can see the feature list here: http://www.box2d.org/features.html

API documentation and new features are coming soon.

Re: Box2D Open Source Project

Posted: Tue Sep 11, 2007 11:44 am
by crashlander
This is very impressive. Big step up from your original engine. I have a feeling this engine will be quite popular amoung the indie game developers!

Re: Box2D Open Source Project

Posted: Tue Sep 11, 2007 6:14 pm
by raigan2
this is great, i can't wait to see/build the demos..

[edit]: won't compile under code::blocks, both gcc and VS2003 compilers complaining about various things.. no time to document this tonight, sorry!

Re: Box2D Open Source Project

Posted: Thu Sep 13, 2007 3:26 am
by oztune
Great job! I agree with crashlander. I feel that this engine will see a lot of different ports soon.

Oz

Re: Box2D Open Source Project

Posted: Thu Sep 13, 2007 11:30 am
by crashlander
There has already been some talk(started by me. :-) of porting this engine to a c#/managed code so that it can be used with XNA: http://forums.xna.com/thread/24356.aspx