Page 1 of 1
Box2D Open Source Project
Posted: Tue Sep 11, 2007 6:38 am
by Erin Catto
I have opened a Box2D open source project on sourceforge and created a companion site here:
http://www.box2d.org
Things are a bit sparse now, but the good news is that Box2D has been completely revamped. You can see the feature list here:
http://www.box2d.org/features.html
API documentation and new features are coming soon.
Re: Box2D Open Source Project
Posted: Tue Sep 11, 2007 11:44 am
by crashlander
This is very impressive. Big step up from your original engine. I have a feeling this engine will be quite popular amoung the indie game developers!
Re: Box2D Open Source Project
Posted: Tue Sep 11, 2007 6:14 pm
by raigan2
this is great, i can't wait to see/build the demos..
[edit]: won't compile under code::blocks, both gcc and VS2003 compilers complaining about various things.. no time to document this tonight, sorry!
Re: Box2D Open Source Project
Posted: Thu Sep 13, 2007 3:26 am
by oztune
Great job! I agree with crashlander. I feel that this engine will see a lot of different ports soon.
Oz
Re: Box2D Open Source Project
Posted: Thu Sep 13, 2007 11:30 am
by crashlander
There has already been some talk(started by me.
of porting this engine to a c#/managed code so that it can be used with XNA:
http://forums.xna.com/thread/24356.aspx