Setup Bullet Physics World

Official Python bindings with a focus on reinforcement learning and robotics.
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Mark97
Posts: 25
Joined: Sun Sep 26, 2021 12:38 pm

Setup Bullet Physics World

Post by Mark97 »

I would like to setup Bullet Physics in Visual Studio (C++).

Therefore, I would like to see a physics world, and load some .obj files.

However, I'm stuck at a few places:
the Hello World example doesn't show anything (visual),
the benchmark 3000 boxes works well, but doesn't load .obj files,
the ImportObjExample has so many lines that I can't understand it anymore. (in Python this is a single line of code 'loadURDF')

Apart from that, I would like to work in my own C++ main file, but I don't know how to add it to the solution explorer.

Any help?
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