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Set different radius for GEOM_CAPSULE

Posted: Tue Jun 12, 2018 6:46 am
by Karyuu
In function createCollisionShape, the parameter radius is a scalar float, this can create a capsule with same radius for two side.
Is there any way to create a capsule with different radius? In this way, the capsule may look like a cone.
(Of course, this can be make by using GEOM_MESH, but it's a little slow.)