Bullet 2.43 release: compressed AABB tree, 16 bytes per node

Open source Bullet Physics SDK release information
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Erwin Coumans
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Bullet 2.43 release: compressed AABB tree, 16 bytes per node

Post by Erwin Coumans »

Bullet 2.43 is released.

Main improvements:

- compressed AABB tree: 16 bytes per node, quantized aabb, with 32-bits indices. This helps reduce memory usage of large triangle meshes, with improved performance. See Demos/ConcaveDemo
- COLLADA import improvements. See Demos/ColladaDemo.
- Improved performance for convex polyhedral shapes. The local AABB is cached, instead of re-computed each frame. This caused a major slowdown for larger scenes, in particular .bsp levels with many convex hulls.

Go here to Download Bullet Physics SDK source code

Enjoy,
Erwin
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