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Bullet Physics SDK 2.52 released and managed XNA version

Posted: Fri Jun 01, 2007 3:40 am
by Erwin Coumans
A new Bullet version is released, with several fixes for new reported bugs:

- 32-bit broadphase issue with static plane shape, thanks Dev0 for reporting.
- issue with triangle meshes without volume, thanks Phil Knight for reporting and help with a fix.
- getEuler issue

See ... _id=147573

Also, there is full managed Bullet XNA port available (up-to-date Bullet 2.51, entirely rewritten in C#)