Bullet Physics SDK 2.52 released and managed XNA version
Posted: Fri Jun 01, 2007 3:40 am
A new Bullet version is released, with several fixes for new reported bugs:
- 32-bit broadphase issue with static plane shape, thanks Dev0 for reporting.
- issue with triangle meshes without volume, thanks Phil Knight for reporting and help with a fix.
- getEuler issue
See http://sourceforge.net/project/showfile ... _id=147573
Also, there is full managed Bullet XNA port available (up-to-date Bullet 2.51, entirely rewritten in C#)
Enjoy,
Erwin
- 32-bit broadphase issue with static plane shape, thanks Dev0 for reporting.
- issue with triangle meshes without volume, thanks Phil Knight for reporting and help with a fix.
- getEuler issue
See http://sourceforge.net/project/showfile ... _id=147573
Also, there is full managed Bullet XNA port available (up-to-date Bullet 2.51, entirely rewritten in C#)
Enjoy,
Erwin