Bullet in Caromble!

Show what you made with Bullet Physics SDK: Games, Demos, Integrations with a graphics engine, modeler or any other application
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harrysjoerd
Posts: 6
Joined: Mon Mar 16, 2009 6:14 pm

Bullet in Caromble!

Post by harrysjoerd »

We are five guys that have worked as part-time indies on our upcoming Breakout/Pinball spin-off for the past couple of years.
We are using the java port of Bullet: JBullet for the game, and we just wrote a blog post about using physics in game development. You can read it here
Did other game developers here find it challenging to find the balance between using physics and intervention?
Of course we are also eager to hear your opinion about our game. We'll try and update the blog weekly.
Feel free to follow us on twitter or on Steam Greenlight
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