Real-time voronoi fracture and shatter for Bullet Physics

Show what you made with Bullet Physics SDK: Games, Demos, Integrations with a graphics engine, modeler or any other application
RandyGaul
Posts: 43
Joined: Mon May 20, 2013 8:01 am
Location: Redmond, WA

Re: Real-time voronoi fracture and shatter for Bullet Physic

Post by RandyGaul »

wing64 wrote:@RBD: I follow implement from your example. see video :-)
http://youtu.be/NiIZE9Zsix4
Hi, this is pretty cool and thank you for sharing!
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