Gravitronix releases on WiiWare, uses Bullet
Posted: Mon Oct 12, 2009 5:36 pm
Hi Bullet users,
Gravitronix is a 8 player battle game which my self and 6 other guys worked on and has just released on WiiWare.
We were all pretty new at game development, and it was a great experience.
The engine was developed 100% from scratch, and makes extensive use of Bullet for all physics, collision detection, and more.
You can view the trailer (http://dt8vfhvzpbwpj.cloudfront.net/Gra ... EN_low.mov) or check out the website (http://gravitronixgame.com/).
Or of course it's on WiiWare it's self. (Only 500 Wii points!)
Please let me know what you think!
These forums were of great help to us throughout development, so we'd love to know what you guys think!
Gravitronix is a 8 player battle game which my self and 6 other guys worked on and has just released on WiiWare.
We were all pretty new at game development, and it was a great experience.
The engine was developed 100% from scratch, and makes extensive use of Bullet for all physics, collision detection, and more.
You can view the trailer (http://dt8vfhvzpbwpj.cloudfront.net/Gra ... EN_low.mov) or check out the website (http://gravitronixgame.com/).
Or of course it's on WiiWare it's self. (Only 500 Wii points!)
Please let me know what you think!
These forums were of great help to us throughout development, so we'd love to know what you guys think!