Simple Direct3D9-based Bullet Demo (Windows only)

Show what you made with Bullet Physics SDK: Games, Demos, Integrations with a graphics engine, modeler or any other application
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Paul
Posts: 5
Joined: Sun Jun 01, 2008 6:36 pm

Simple Direct3D9-based Bullet Demo (Windows only)

Post by Paul »

Here's a nice and simple demo I've knocked up with Bullet and Direct3D9.

http://members.gamedev.net/easilyconfused/Orc.zip

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Mouse - look
WASD - move
F - fly upward

SPACE - create cube in front of player

ESC - exit

Fly around, bashing away on SPACE to create a load of cubes in the environment.
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Only been working with Bullet for about a week in the evenings so I'm really impressed with how easy it is to use and understand. Thanks to everybody involved for such a great library. Opens up a lot of possibillities to hobbyist programmers like me who aren't so great at maths.

Paul
Night Elf
Posts: 4
Joined: Thu Aug 14, 2008 9:21 pm

Re: Simple Direct3D9-based Bullet Demo (Windows only)

Post by Night Elf »

Hi, nice demo! How did you implement the character movement and interaction with the boxes?
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kenshin
Posts: 36
Joined: Fri Oct 31, 2008 5:10 pm
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Re: Simple Direct3D9-based Bullet Demo (Windows only)

Post by kenshin »

I also have runned your demo

very well

can you submit your sourceforge for us study?
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