Physics engineer - California

Job seekers and recruitment for game physics developers.
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AlesX
Posts: 7
Joined: Tue Jan 24, 2006 1:07 am
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Physics engineer - California

Post by AlesX »

Physics engineer - AIS390/OCC

Our well known and highly successful client is looking for an exceptional person to join their team.The role of this person will be the continued integration of Havok middleware into the companies current code base and the continued improvement of its next generation physics systems and tools

This is a fantastic opportunity for someone wth a solid physics engineering background who has an interest in the use of ultra realistic physics in next generation games.

Necessary:

? Strong physics and math background
? Must be able to Demonstrate skills in C, C++, with at least 3 years professional experience.
Desirable:

? Prior experience of Havok

We would also consider someone with experience of a homegrown physics solution, working with another physics middleware package such as PhysX, or general experience with integrating middleware into a code base will be taken into account.

? Console project experience preferred (ideally on shipped titles).

? Experience with a range of tools and\or technologies for various physics problems ? IK solvers, ragdoll and general constrained bodies, rigid body dynamics etc.

This position is based in California, USA.
The position is offered with a fantastic salary, benefits and financial incentive schemes. Relocation package available.

For more information contact Ales[at]amadeusinteractive[dot]com
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