Page 1 of 1

bullet physics on shuttered objects

Posted: Thu Oct 03, 2013 10:15 am
by jitu_alias
In maya 2013, i have created cube and shuttered with pdi and cleaned the pdi data and made the object as a regular polygon object.

Now, I have applied dynamic rigid body for cube and sphere as a kinametic rigid body and animated the sphere as sphere is colliding with cube. when i play the simulation cube is exploding without contacting sphere.

can any one tell me.

thanks in advance