inpulses in dynamica v2.78

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glassman3d
Posts: 1
Joined: Mon Mar 12, 2012 3:13 pm

inpulses in dynamica v2.78

Post by glassman3d »

Hi all
i have compiled dynamica from the v2.78 source for maya 2012

i have a question regarding impulses. When i compare this plugin to the maya bullet plugin from sap1
it is far superior except for one small point. I cannot find any impulse controls on active rigid bodies
like there is in the maya bullet

is there a way to add forces to the rigids that are animatible and indepent from initial conditions without using maya fields?
thanks in advance?
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Erwin Coumans
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Joined: Sun Jun 26, 2005 6:43 pm
Location: California, USA

Re: inpulses in dynamica v2.78

Post by Erwin Coumans »

When i compare this plugin to the maya bullet plugin from sap1
it is far superior except for one small point.
Thanks. It would be good to know in what way you find Dynamica superior to MayaBullet, do you have any details?

I added an externalForce and externalTorque attribute to the rigidBodyNode. Can you try compiling the latest Dynamica trunk and let us know if that works for you?
(http://dynamica.googlecode.com)


Thanks for the feedback,
Erwin