blender exporter

Physics APIs, Physics file formats, Maya, Max, XSI, Cinema 4D, Lightwave, Blender, thinkingParticles™ and other simulation tools, exporters and importers
rocco_nwt
Posts: 2
Joined: Tue Nov 29, 2011 8:57 pm

blender exporter

Post by rocco_nwt »

Hi there,

I would like to know whether it is possible to export a .bullet file from Blender 2.60. It seems to me that does not exist an "addon" exporter to .bullet for Blender and instead one has to use a special compiled version of Blender.

Could anyone give me some help about this?

I know this is a very basic question but I am new with BulletPhysics and the Blender exporter is vital to the decision about using this physic engine.

Thanks in advance.

Ciao, Rocco.
mi076
Posts: 144
Joined: Fri Aug 01, 2008 6:36 am
Location: Bonn, Germany

Re: blender exporter

Post by mi076 »

this

Code: Select all

PhysicsConstraints.exportBulletFile("test.bullet")
works with 2.60a... may be there are better ways, don't know

http://bulletphysics.org/Bullet/phpBB3/ ... f=9&t=6683
rocco_nwt
Posts: 2
Joined: Tue Nov 29, 2011 8:57 pm

Re: blender exporter

Post by rocco_nwt »

Thanks mi076,

I had already read that post and I was trying to use

from bge import PhysicsConstraints
PhysicsConstraints.exportBulletFile("test.bullet")

from the python console with no success. Now I see that I have to run it via a controller. I will try it soon.

Ciao, Rocco.
mi076
Posts: 144
Joined: Fri Aug 01, 2008 6:36 am
Location: Bonn, Germany

Re: blender exporter

Post by mi076 »

afaik, only via controller