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internal edge about terrain shape

Posted: Wed Jan 22, 2014 11:44 am
by rhyolite
hi! In the function btAdjustInternalEdgeContacts, i found

Code: Select all

if (colObj0->getCollisionShape()->getShapeType() != TRIANGLE_SHAPE_PROXYTYPE)
		return;
does this mean the internal edge contact just for btBvhTriangleMeshShape, how about btHeightfieldTerrainShape? i can't slide smoothly cross internal edges in terrain shape. How can i fix this? Thanks very much!