book "Learning Game Physics with Bullet Physics and OpenGL"
Posted: Fri Nov 08, 2013 7:29 am
Aside from user manual and quickstart guide, and demos in the Bullet sdk source code, you can browse the wiki and forums. Now there is also a new book "Learning Game Physics with Bullet Physics and OpenGL"
http://www.packtpub.com/learning-game-p ... pengl/book
http://www.packtpub.com/learning-game-p ... pengl/book