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broken Sensors in 2.43 Pre14

Posted: Wed Jan 10, 2007 1:59 am
by Doc Holiday
Hello Friends
There are a lot of broken Sensors in the last Releases. Did no one noticed? Most of the Sensors do not work correctly.

I don't know what is damaged exactly, but here's what i see:
  • Ray Sensor does not stop pulsing on Contact. Even all Pulsemodes are off.

    Collision Sensor is blind to IPO Animated Objects.

    It seems that no Sensor has negative Pulses anymore. Message Sensor, Keyboard Sensor ... It seems there comes a second positive Pulse instead a negative by leaving them.
Can anybody confirm these Bugs?
BtW: Thanks for the fantastic Job You do Men. :D
Doc

Posted: Wed Jan 10, 2007 8:23 pm
by mal
Hi there Doc,

> There are a lot of broken Sensors in the last Releases. Did no one
> noticed? Most of the Sensors do not work correctly.

> I don't know what is damaged exactly, but here's what i see:
> Ray Sensor does not stop pulsing on Contact. Even all Pulsemodes are off.
> Collision Sensor is blind to IPO Animated Objects.

> It seems that no Sensor has negative Pulses anymore. Message Sensor, Keyboard Sensor ... It seems there comes a second positive Pulse instead a negative by leaving them.

> Can anybody confirm these Bugs?


Can you do this, it would greatly help with finding and fixing the bugs...

0) Try it in Preview 13

1) Create a very simple .blend file that shows the bug when P is pressed, and that also describes ( create a text window ) what should be happening.

2) Try older versions of Blender ( especially 2.42a ) and let me know if the bug exists also in that version.

If you can make it easy to find them with a .blend, I'll try to fix em!

Best regards...
Mal

Posted: Sun Jan 14, 2007 1:15 pm
by Doc Holiday
Thanx mal for trying to help. A huge Bug, which was nagging me a lost is gone in since pre14. :D
But there are two important Bugs left.

Here are the Files:
http://www.megaupload.com/?d=X2ME93QG

Thanx, Doc