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Spawn hinge constraint

Posted: Mon Dec 25, 2006 6:43 pm
by p00f
Hi there...

Is it possible to use the EDIT:add object, actuator with hinge constrant meshes?

If so how?

I am trying to make a rag doll "spawn" after I collide with a "trigger" (a dynamic object).

I have tried spawning the topmost parent and I get a crash before the game even runs.

I have also tried parenting everything to an empty with the Ghost and actor buttons ticked.
No crash this time but the constraints seem to be missing.


TIA for any help