Bullet 2.40 Physics SDK released: optional double precision
Posted: Sat Dec 16, 2006 6:56 am
Although no SIMD yet (hopefully soon), Bullet 2.40 has the following features:
Preliminary new features:
- test for optional double precision
add a #DEFINE BT_USE_DOUBLE_PRECISION 1 at the top of LinearMath/btScalar.h, or add this define in the build system/projectfiles.
- test for motors, see hinge and ConstraintDemo
- test for make
./autogen.sh, configure will generate Makefile AND Jamfile
- constraint solver mixes contact and non-contact constraints inside the iteration loop. This used to be 2 separate loops. Mixing will lead to better behaviour during collisions that involve constraints like ball-socket, hinge or generic 6dof.
Download:
http://www.continuousphysics.com/mediaw ... e=Download
Thanks for the contributions, gunner10 and Joerg.
Erwin
Preliminary new features:
- test for optional double precision
add a #DEFINE BT_USE_DOUBLE_PRECISION 1 at the top of LinearMath/btScalar.h, or add this define in the build system/projectfiles.
- test for motors, see hinge and ConstraintDemo
- test for make
./autogen.sh, configure will generate Makefile AND Jamfile
- constraint solver mixes contact and non-contact constraints inside the iteration loop. This used to be 2 separate loops. Mixing will lead to better behaviour during collisions that involve constraints like ball-socket, hinge or generic 6dof.
Download:
http://www.continuousphysics.com/mediaw ... e=Download
Thanks for the contributions, gunner10 and Joerg.
Erwin