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Serialization

Posted: Tue Nov 29, 2011 7:14 am
by anshul.bhardwaj
HI,
I am using bullet physics engine for my racing game. It has 6 vehicle objects and some static objects used.
I am getting some performance issue.
I want to know is serialization related to performance or it is just used to read the file formated in other 3D authoring tools?