Page 1 of 1

deforming meshes as passive collider in Dynamica

Posted: Tue Jan 11, 2011 10:57 pm
by ranxx
is it possible to use an animated mesh as a passive collision object for rigid bodies in Dynamica for Maya ? When I create a passive rigid body out of an animated mesh, the dCollision shape doesn't animate along with the mesh.

thanks

-ranxx