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Maxi Mini Golf

Posted: Mon May 03, 2010 4:58 pm
by darek
Hi,

Maxi Mini Golf - my first game using bullet physics.

Image

Bullet is excellent for this purpose because golf ball is very fast and small so it's very important to have (pseudo) continuous physics. To prevent shooting into walls I enabled it like this:

Code: Select all

    body->setCcdMotionThreshold(0.1f);
    body->setCcdSweptSphereRadius(0.05f);
Game is commercial and available for Windows (I'm planning GNU/Linux and OSX someday too).

Download demo:
http://www.filefront.com/user/luxnagames
Twitter with updates:
http://twitter.com/luxnagames

Greetings