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Artificial Life Simulator using Bullet

Posted: Mon Apr 12, 2010 9:57 pm
by Bobke
Hi,

I have altered my artificial life simulator Critterding to make use of Bullet Physics. I think it will make a good foundation for adding more complexity to it.

Homepage:
http://critterding.sourceforge.net/

Here's a youtube vid I made a while back:
http://www.youtube.com/watch?v=eaG-ttwCTNE
and one done by someone else:
http://www.youtube.com/watch?v=JsWfeXGWhxg