Wolfire switched from ODE to Bullet
Posted: Wed Mar 24, 2010 8:57 pm
Interesting writeup by David Rosen
http://blog.wolfire.com/2010/03/Compari ... and-BulletLast week, I switched the Overgrowth physics engine from ODE (Open Dynamics Engine) to Bullet. This prompted a few questions from blog readers. What are ODE and Bullet? Why did we switch? Why weren't we using Bullet from the start?