Bug: RefreshOverlappingPairs not called?
Posted: Fri Aug 25, 2006 4:11 pm
Hi Erwin,
CollisionWorld::PerformDiscreteCollisionDetection never calls OverlappingPairCache::RefreshOverlappingPairs.
If you use just AxisSweep3 this is not a problem since it does not need this call to work properly, but if you use e.g. the SimpleBroadphase you never get any collisions.
I believe this is a bug.
CollisionWorld::PerformDiscreteCollisionDetection never calls OverlappingPairCache::RefreshOverlappingPairs.
If you use just AxisSweep3 this is not a problem since it does not need this call to work properly, but if you use e.g. the SimpleBroadphase you never get any collisions.
I believe this is a bug.