RayTestSingle
Posted: Wed Aug 23, 2006 9:35 am
Hi Erwin,
the RayTestSingle function can be very useful if you want to test a ray just against one object, e.g. the terrain. But it is private to CollisionWorld.cpp. For my own use I added it to CollisionWorld.h, and I suggest to do this in the official version, too.
the RayTestSingle function can be very useful if you want to test a ray just against one object, e.g. the terrain. But it is private to CollisionWorld.cpp. For my own use I added it to CollisionWorld.h, and I suggest to do this in the official version, too.