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RayTestSingle

Posted: Wed Aug 23, 2006 9:35 am
by CaptainNemo
Hi Erwin,

the RayTestSingle function can be very useful if you want to test a ray just against one object, e.g. the terrain. But it is private to CollisionWorld.cpp. For my own use I added it to CollisionWorld.h, and I suggest to do this in the official version, too.

Posted: Fri Aug 25, 2006 6:40 pm
by Erwin Coumans
Feature request is added, will go in next release:

http://code.google.com/p/bullet/issues/list
Erwin