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engineering physics engines

Posted: Mon Aug 21, 2006 7:29 am
by cracken
Hi, i'm looking for an open source dynamics package that i can link with an FEA package for an engineering project

Optimally i'd want something that would be accurate enough for engineering simulation.

No collision detection is needed, i just need to be able to make joint primitives and such, like cosmosmotion.

Could a brute force simulation using the bullet physics engine produce good results, or is there an engine better suited?

My numerical analysis skills are weak so i don't think i could really write a better integrator.