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How to access Wii and Xbox360

Posted: Tue Nov 03, 2009 10:05 am
by ikework
Hey guys,

We're just evaluating bullet to integrate it in our multiplatform inhouse game engine. How can we access the Wii and Xbox360-version. We're already registered for the PS3 version.

Thanks for your help :)
Maik

Re: How to access Wii and Xbox360

Posted: Tue Nov 03, 2009 6:00 pm
by AlexSilverman
As far as I know, there is no Wii/360 version, as there is a PS3 version. Integration with the Wii is exceedingly simple, and I'd be surprised if it's any more difficult to get it running on the 360.

- Alex

Re: How to access Wii and Xbox360

Posted: Wed Nov 04, 2009 9:36 pm
by kester
Yes, porting Bullet to a new platform is pretty easy. You just need to throw all the source into a project, and go through btScalar.h adding implementations for your compiler.