last minute fixes, Blender 2.42 release 42 (newer then RC1)
Posted: Thu Jun 22, 2006 3:29 am
Here some last minute Bullet fixes, thanks for reporting!
- PhysicsConstraints.setDebugMode(1) : extra debug mode feature, rendering raycast. this is useful to setup the raycast vehicle
- Added Objects have a proper getPhysicsId()
You can create constraints on added objects now.
- PhysicsConstraints.setSolverTau/setSolverDamping was not hooked up properly (internal use)
- Fixed some freeze, that allows to play this train game until the end
(Local copy PackedTrain2006beta.zip from http://www.bentstraight.org/Games.htm, also some other interesting realtime .blend files there!)
- suspendDynamics / restoreDynamics works now
- setMargin, tweaking the collision margin, for the people who like to live life dangerously (advanced use only, no support for this feature!)
http://www.continuousphysics.com/ftp/pu ... view42.zip
- PhysicsConstraints.setDebugMode(1) : extra debug mode feature, rendering raycast. this is useful to setup the raycast vehicle
- Added Objects have a proper getPhysicsId()
You can create constraints on added objects now.
- PhysicsConstraints.setSolverTau/setSolverDamping was not hooked up properly (internal use)
- Fixed some freeze, that allows to play this train game until the end
(Local copy PackedTrain2006beta.zip from http://www.bentstraight.org/Games.htm, also some other interesting realtime .blend files there!)
- suspendDynamics / restoreDynamics works now
- setMargin, tweaking the collision margin, for the people who like to live life dangerously (advanced use only, no support for this feature!)
http://www.continuousphysics.com/ftp/pu ... view42.zip