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Scene editor for Bullet
Posted: Fri Apr 03, 2009 12:34 pm
by josemarin
Hi,
Is there any (even simple) scene editor for Bullet?
Where I could create some bodies, joints and simulate.
Thanks
Jose
Re: Scene editor for Bullet
Posted: Fri Apr 03, 2009 7:14 pm
by Erwin Coumans
The best bet right now is Blender, it has Bullet integrated and allows to setup collision shapes, rigid body and constraints, as well as run the simulation.
There are some books on how to use Bullet inside Blender with examples, such as 'bounce, tumble and splash' by Tony Mullen.
The Dynamica Maya plugin can do the same, except for constraint support (it is work-in-progress).
What kind of editor do you have in mind? Which platform?
Thanks,
Erwin
Re: Scene editor for Bullet
Posted: Fri Apr 03, 2009 7:48 pm
by josemarin
I only need to be able to create some primitives (boxes, spheres,...) set some properties (mass, materials), maybe create some joints, and start the simulation.
By the way, it would be possible to get a copy of your Open Physics Editor?
Even if you would think it isn't complete, yet, it would be nice to test some simulations...
Thanks!