[HELP] Export compound collision objects to COLLADA
Posted: Tue Sep 30, 2008 2:52 am
It is really attractive to play with the example 4_compound_construct3.blend and thanks for your work!
It behaves as expected when running in blender through "PKEY" but I failed to export it from blender with
COLLADA 1.4 exporter. Just in case, please refer to the attached file for reference (Example file from Erwin).
My configuration is: blender 2.47, bullet 2.71 & 2.72 alpha 1 with testing application ReleaseColladaDemo.exe
When exporting, I tried: checked "Triangles", "Bake Matrices", "Use Relative Paths" and "Use UV Imange Mats".
There is good chance that I incorrectly used some options, so please tell me the proper options, and perfect
if with the exported working .dae file.
Cheers,
Zanetti
It behaves as expected when running in blender through "PKEY" but I failed to export it from blender with
COLLADA 1.4 exporter. Just in case, please refer to the attached file for reference (Example file from Erwin).
My configuration is: blender 2.47, bullet 2.71 & 2.72 alpha 1 with testing application ReleaseColladaDemo.exe
When exporting, I tried: checked "Triangles", "Bake Matrices", "Use Relative Paths" and "Use UV Imange Mats".
There is good chance that I incorrectly used some options, so please tell me the proper options, and perfect
if with the exported working .dae file.
Cheers,
Zanetti