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Dynamica Plugin precompiled for Maya 2008, Mac OSX Intel

Posted: Fri Sep 19, 2008 1:19 am
by Erwin Coumans
Can someone try out the new Mac OSX Intel build of the Dynamica plugin?
http://code.google.com/p/bullet/downloads/list

Unpack the archive, open a terminal and run ./install.sh
It assumes that Maya is installed in the default location and copies the plugin in /Users/Shared/Autodesk/maya

A screenshot is here:
Image

Enjoy,
Erwin

Re: Dynamica Plugin precompiled for Maya 2008, Mac OSX Intel

Posted: Tue Sep 23, 2008 1:09 am
by MacInger
Erwin,..would love to try it. In fact i have a project for which it would be perfect right now.
Which one is the Mac build though ? If it is the tar archive,..i cannot find the install.sh in it.

thank you

Re: Dynamica Plugin precompiled for Maya 2008, Mac OSX Intel

Posted: Wed Sep 24, 2008 6:28 am
by Erwin Coumans
Can you try out this new link, and let us know if that works for you?

http://code.google.com/p/bullet/downloa ... -Intel.tgz

Thanks,
Erwin

Re: Dynamica Plugin precompiled for Maya 2008, Mac OSX Intel

Posted: Wed Sep 24, 2008 6:41 pm
by MacInger
Erwin,..thank you .Installed it right now and its seems to work great. We are doing some tests as we speak.

best

Ergin

Re: Dynamica Plugin precompiled for Maya 2008, Mac OSX Intel

Posted: Wed Mar 18, 2009 10:41 pm
by ykon
Hi,

I would be really grateful if somebody could upload the most recent Dynamica Plugin precompiled for Maya 2009 on Mac OS X Intel.

Thank you in advance!

Re: Dynamica Plugin precompiled for Maya 2008, Mac OSX Intel

Posted: Sun Jul 05, 2009 12:03 am
by Macattack
hi, I downloaded this plugin and its very fun to use but a can't render anything I make in it. I am trying to make a short animated compilation of physics simulation so I need to render out images. Could someone tell me how to render out the simulated results. Thanks. :D

Re: Dynamica Plugin precompiled for Maya 2008, Mac OSX Intel

Posted: Fri Jul 24, 2009 11:00 am
by cgbeige
Macattack - what you probably should do is parent a copied textured mesh to the dynamica nodes. That way you'll have something that renders.