Lighting sometimes gets inverted, crashing problem
Posted: Sun Feb 12, 2006 11:19 pm
Two more bugs I found,
1). sometimes the lighting gets inverted on the objects which I most often found when scaling in object mode.
2). In a few cases, one involved building structures out of rectangular/square flat slabs it crashed in certain situations with a lot of bodies and a lot of colliding. Tried to reproduce it with a bunch of cubes (300+) falling into each other but couldn't. If the physics simulation can't handle it then it should issue a warning of too much memory and exit the game (but not blender)(this using bullet)
1). sometimes the lighting gets inverted on the objects which I most often found when scaling in object mode.
2). In a few cases, one involved building structures out of rectangular/square flat slabs it crashed in certain situations with a lot of bodies and a lot of colliding. Tried to reproduce it with a bunch of cubes (300+) falling into each other but couldn't. If the physics simulation can't handle it then it should issue a warning of too much memory and exit the game (but not blender)(this using bullet)