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Z.O.N.E. 13 - Straight To Hell

Posted: Sun Dec 02, 2007 7:57 pm
by FxStudios
This is my main project which I started last month.
I am using my engine ( FxEngine Ex ). OpenGL for rendering, Bullet for physics, and other libraries. But I want to tell about physics model in my game. I' ve chosen Bullet because it is very fast library and very easy in using. I am using this physics engine for modeling rigid bodies, soft bodies, cloth and other.

I'll upload here some screenshots soon.