Bugs in 2.44 Linux
Posted: Wed Aug 22, 2007 12:27 am
Today I tried to use bullet for some work in Blender after 1 year of being "off" the engine(last time a big project for bullet contest).I realized that bullet integration is quite broken - at least in my 2.44 linux build(official one).
I just wanted to ask, before tackling everything to the blender bug tracker, if the issues are known:
-convex hull polytope objects dont't move - don't initialize at all
-engine crashes when restarted twice and trying to get back with esc - the same happens after running twice the simulation without engine graphics(ctrlshiftalt P)
-baking for instantiated objects doesn't work, all get 1 ipo together(should be 1 ipo per object i guess)
thx and good night(at least for me now
)
I just wanted to ask, before tackling everything to the blender bug tracker, if the issues are known:
-convex hull polytope objects dont't move - don't initialize at all
-engine crashes when restarted twice and trying to get back with esc - the same happens after running twice the simulation without engine graphics(ctrlshiftalt P)
-baking for instantiated objects doesn't work, all get 1 ipo together(should be 1 ipo per object i guess)
thx and good night(at least for me now