Thanks,
this is realy good Bullet demo!
impIatiently waiting next release.
Search found 95 matches
- Sat Apr 15, 2006 2:35 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: More Bullet improvements, check out new demo (updated)
- Replies: 5
- Views: 7931
- Fri Mar 31, 2006 10:03 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Composite Shapes.
- Replies: 1
- Views: 4845
Composite Shapes.
Is there possibiliti to create composite shapes im Bullet?
Just like MultiSphereShape but from any shape.
Another questions, is there Capsule shape?
Just like MultiSphereShape but from any shape.
Another questions, is there Capsule shape?
- Fri Mar 31, 2006 9:56 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Memory leaks?
- Replies: 3
- Views: 6287
Bullet uses in the most cases new and delete but also some alloca too form ODE. Alloca can cause some problems with heap as I know from ODE. It might be more flexible if Bullet could be use customezable memory allocation and deallocation. So user can simple change to Debuger Manager to find all leak...
- Fri Mar 31, 2006 9:28 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Memory leaks?
- Replies: 3
- Views: 6287
- Fri Mar 31, 2006 7:47 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Memory leaks?
- Replies: 3
- Views: 6287
Memory leaks?
I have integrated Bullet in my system based on ConcaveDemo and now I have found some memory leaks.
This line will be not free
physObjects= new CcdPhysicsController( ccdObjectCi);
but if I try to free it my self I will get crash.
Do I missing something or is this a bug?
This line will be not free
physObjects= new CcdPhysicsController( ccdObjectCi);
but if I try to free it my self I will get crash.
Do I missing something or is this a bug?