Oh, right. I forgot all about those real world forces that aren't generally simulated, like wind resistance. Bullet doesn't have anything for that, does it? It's doubtful, but I had to ask.
Thanks. Off to experiment with an approximation.
- Alex
Search found 141 matches
- Thu Aug 16, 2007 6:09 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Problem with btCompoundShape
- Replies: 7
- Views: 6529
- Tue Aug 14, 2007 3:10 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Problem with btCompoundShape
- Replies: 7
- Views: 6529
Ok, so that worked perfectly. Thanks again, and that leads me to another question about the same object. The dart in question is a lawn dart, and they're usually grasped by the end opposite the needle, and thrown into the air, so that the needle leads, and the tail follows it roughly in a line tange...
- Tue Aug 14, 2007 10:43 am
- Forum: General Bullet Physics Support and Feedback
- Topic: Problem with btCompoundShape
- Replies: 7
- Views: 6529
- Mon Aug 13, 2007 10:05 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Problem with btCompoundShape
- Replies: 7
- Views: 6529
Problem with btCompoundShape
Hello, I'm trying to add compound objects into our game, and I'm seeing some odd behavior that I'm not sure how to get around, short of using dynamic mesh objects. I create a compound object to model a dart, using the following code to create the shape. btCompoundShape * compoundShape = new btCompou...
- Tue Jul 31, 2007 11:54 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Island grouping and sleeping issues
- Replies: 1
- Views: 3374
Island grouping and sleeping issues
Hello, I'm having a problem with an object deativating and I'm not sure why. Here's the flow of our game. You are given an avatar to position on a basketball court. While you move, the ball physics volume is snapped to your position, it is being activated ( body->setActivationState(1) ), and the lin...
- Fri Jul 13, 2007 6:24 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Jacobian for a rope constraint
- Replies: 13
- Views: 10929