Search found 6 matches

by Kuroyume
Tue Sep 19, 2017 12:09 am
Forum: General Bullet Physics Support and Feedback
Topic: Cinema 4D and Bullet Physics
Replies: 0
Views: 1029

Cinema 4D and Bullet Physics

Since there is quite a bit of confusion about converting Cinema 4D<->Bullet transform matrices (or, generally, how to go convert left-handed<->right-handed coordinate transforms), here is the solution that I use (from source for another project). It is really that simple - use a Similarity Transform...
by Kuroyume
Thu Feb 21, 2013 2:26 am
Forum: General Bullet Physics Support and Feedback
Topic: alignment for btVector3 causes warnings then errors
Replies: 1
Views: 3490

Re: alignment for btVector3 causes warnings then errors

Solved: it was simply a conflict in header ordering between Bullet and the app SDK headers.
by Kuroyume
Thu Feb 21, 2013 1:19 am
Forum: General Bullet Physics Support and Feedback
Topic: alignment for btVector3 causes warnings then errors
Replies: 1
Views: 3490

alignment for btVector3 causes warnings then errors

I've added the required Bullet libs to my Cinema 4D plugin project and included the header (btBulletCollisionCommon.h) into my source. When attempting simply to compile the source, I get this: 1>------ Build started: Project: CollisionDeformer, Configuration: R12.0 x64 x64 ------ 1>Compiling... 1>cl...
by Kuroyume
Wed Feb 20, 2013 3:56 am
Forum: General Bullet Physics Support and Feedback
Topic: Bullet useful for Collision Deformer in, say, Cinema 4D?
Replies: 0
Views: 1257

Bullet useful for Collision Deformer in, say, Cinema 4D?

Now that I have a working set of libs and demo apps for Bullet, here is my real question: Would Bullet be a good suit for doing collision detection (broadphase and narrowphase) and then deformations based upon the interpenetration during collision of arbitrary polygonal mesh objects (i.e.: concave m...
by Kuroyume
Wed Feb 20, 2013 1:25 am
Forum: General Bullet Physics Support and Feedback
Topic: VS2005 Windows 7 build errors
Replies: 1
Views: 1573

Re: VS2005 Windows 7 build errors

Ok, I see that this bug was fixed a couple months ago with the latest trunk.
by Kuroyume
Tue Feb 19, 2013 10:23 pm
Forum: General Bullet Physics Support and Feedback
Topic: VS2005 Windows 7 build errors
Replies: 1
Views: 1573

VS2005 Windows 7 build errors

Hello all, This is my first foray into using the Bullet Physics Library. I recently downloaded Bullet 2.81 (rev 2613), unzipped it to a path with no spaces, opened the build/vs2005 sln in VS2005 SP2, set the configuration to Release (both Win32 and x64 were tried) but I get these show-stopping error...