Search found 4 matches
- Fri Jan 25, 2013 10:58 am
- Forum: General Bullet Physics Support and Feedback
- Topic: Simple callback question
- Replies: 6
- Views: 9524
Re: Simple callback question
Thanks guys (Both of you)that did it xD
- Tue Jan 22, 2013 7:42 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Simple callback question
- Replies: 6
- Views: 9524
Re: Simple callback question
i followed this guy's tutorial and pretty much everything else is the same hers the Code Well here's the main/relevant code bool callbackFunc(btManifoldPoint& cp,const btCollisionObject* obj1,int id1,int index1,const btCollisionObject* obj2,int id2,int index2) { ((bulletObject*)obj1->getUserPoin...
- Tue Jan 22, 2013 6:48 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Simple callback question
- Replies: 6
- Views: 9524
Re: Simple callback question
Bump Please Help Anyone
- Mon Jan 21, 2013 12:33 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Simple callback question
- Replies: 6
- Views: 9524
Simple callback question
i just started to learn bullet physics So i Saw some tutorials as well as read wiki but i now am stuck at something now well lets say i have sphere and a box i want the box to turn red when sphere hits it how can i do it ? gcontactadded doesnt work for me (i already have the box and the Sphere both ...